![]() It's a little fucked up to refer to Electabuzz as a battery. It's strange finding Electabuzz so far away from Magmar. I still don't remember who he is though.Īh, here's our regional battery. ![]() Please remember me next time.Įven though they're a generic faceless grunt, the fact that they're the one that keeps insisting we remember them makes them memorable! Ludicolo is the main danger here, so capture it first (or capture the other two Pokemon while it's stunned by Plusle). The grunt battles are starting to get really rough. You don't remember?! You really don't remember again?! Gaaaaah, I'm not taking that! Hey! It's you again! You remember me, don't you?. Some of them won't have their Pokemon shown in advance. Of course, we'll also have grunt battles. It doesn't have any attack, so actually capturing it also isn't hard. Ralts teleports so often that reaching it isn't as hard as it sounds. Its assist will be useful shortly, but it's no big deal if you can't grab it now. I'm pretty much just going through these randomly.įun fact: Ralts can teleport even through walls. This save point marks the end of the alarm segment and the beginning of the teleporter segmentīecause it's pretty much a mandatory "feature" of every Pokemon villain lair Not gonna lie, this looks like it would be a massive pain if you weren't using savestates. They're both the rotated version of the first set from our last room. The middle is the hard past, but getting past it just leave us with the same solution as our last set. The pattern on the left 2 rows mirrors the right 2 rows with the middle doing its own thing. This one is the widest in the game, being 5 tiles wide. So far it looks like as long as you keep moving in some direction, you'll be fine. This one has a trickier pattern, but it's still very doable. The pattern for this one is easy enough, at least. The next room is where we get into the "fun" stuff. Both sets flashes on and off, with the second cycling faster. And the only save points are at the very beginning and end. Chris won't stop talking at all once he's away from his crush.įailing will result in us getting sent back all the way to the beginning. Be careful.? Are you surprised to see "Silent Chris" talking so much? I talk when I need. The game really doesn't want you to have Magikarp.įollow the plan. Because who would think about odd bumps on a boulder? I like that the button is just there, but unless you're paying attention, you might overlook it. That's enough of a break! Back to work! *returns inside* He caught me scratching my back with my Styler, and that didn't go over well at all.If he caught me goofing off like this, I'd be in for another reprimand. (Sigh.) I got chewed out by the boss again today. Part 36: Trials and Tribulations with Timing and Teleports Music: Go-Rock Squad!
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